[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="25_mini02_victoria_street_n",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] 1097年11月19日 9:20 P.M. [dialog] [PlaySound(key="$rungeneral", volume=0.9)] [Character(name="avg_npc_020",name2="avg_npc_020",fadetime=1.5)] [delay(time=2)] [Character(name="avg_npc_020",name2="avg_npc_020",focus=1)] [name="保安A"] 走这边。 [Dialog] [PlaySound(key="$rungeneral", volume=0.9)] [characteraction(name="left", type="move", xpos=-500, fadetime=1.5,block=false)] [characteraction(name="right", type="move", xpos=-500, fadetime=2,block=false)] [Character(fadetime=0.5)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [PlaySound(key="$rungeneral", volume=0.9)] [Character(name="avg_npc_020",name2="avg_npc_020",fadetime=1.5)] [delay(time=2)] [Character(name="avg_npc_020",name2="avg_npc_020",focus=1)] [name="保安A"] 前面。 [Dialog] [PlaySound(key="$rungeneral", volume=0.9)] [characteraction(name="left", type="move", xpos=-500, fadetime=1.5,block=false)] [characteraction(name="right", type="move", xpos=-500, fadetime=2,block=false)] [Character(fadetime=0.5)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [Character(name="avg_npc_020",name2="avg_npc_020",focus=1)] [name="保安A"] 还在前面,我好像看见她了。 [name="保安A"] 等等,这块路牌,我们刚才是不是见过? [Character(name="avg_npc_020",name2="avg_npc_020",focus=2)] [name="保安B"]我们回到原地了,我是说,又回到原地了。 [name="保安B"]那我说对了,那个菲林的源石技艺肯定有鬼。 [Character(name="avg_npc_020",name2="avg_npc_020",focus=1)] [name="保安A"] 先别急,前面就是感染者社区了,那个小贼肯定就躲在里面。 [name="保安A"] 该死的感染者......今天就是把这里掀个底朝天也要把那个贼揪出来,看谁敢拦我们。 [dialog] [character] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_020",fadetime=1.5)] [delay(time=2)] [name="保安队长"] 算了,回去吧。 [Character(name="avg_npc_020",name2="avg_npc_020",focus=1)] [name="保安A"] 头儿,就这么放过她,那些钱和东西就不管了......? [character(name="avg_npc_020")] [name="保安队长"] 算了算了,统共就那么点东西,这点钱大家凑一凑垫上吧。 [name="保安队长"] 老爷反复交代过,绝对不许多生事端。 [name="保安队长"] 谁要是给老爷惹了不必要的麻烦,那就不只是开除的事了。 [name="保安队长"] 先撤吧。 [Dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1)] [delay(time=2)]] [playsound(key="$d_gen_walk_n")] [character(name="avg_141_nights_1#8$1",fadetime=1.5)] [delay(time=2)] [name="夜烟"]呵呵~ [name="夜烟"]想要抓住猫猫的话,得再聪明一点才行哦~ [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_indoor_u",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [playsound(key="$d_gen_walk_n")] [character(name="avg_141_nights_1#1$1",fadetime=1.5)] [delay(time=2)] [name="夜烟"]小敏,你在吗? [character(name="avg_npc_045_nn_1")] [name="感染者少女"]女巫姐姐! [character(name="avg_141_nights_1#1$1")] [name="夜烟"]给,今天的饭和药。 [character(name="avg_npc_045_nn_1")] [name="感染者少女"]谢谢姐姐。 [character(name="avg_141_nights_1#11$1")] [name="夜烟"]好啦,慢点吃,别噎到了。 一块干面包,一顿充饥的饭。 我是什么时候开始施舍他人的呢? 明明自己的生活已经难以为继了。 [character(name="avg_141_nights_1#9$1")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="夜烟"]咳......咳...... [character(name="avg_npc_045_nn_1")] [name="感染者少女"]姐姐你......脸色好差哦。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]是吗......有那么明显吗? [character(name="avg_npc_045_nn_1")] [name="感染者少女"]女巫姐姐,我什么时候也能像你一样使用源石技艺啊? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]现在还不可以哦~ [character(name="avg_npc_045_nn_1")] [name="感染者少女"]欸......可是我也想变成女巫,像你那样。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]等你再长大一点吧,小猫猫。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"]咳......咳...... [dialog] [character] 刺痛。 矿石病病灶的刺痛从三个月前起就再也没有停止过。 也许自己也该离开这个地方了。 结晶粉尘化的时候,误伤到别人可不好。 不,对于一只优雅的猫来说,对于一个巫女林的术师来说—— 离开这个世界的时候,也必须是孤独而优雅的。 [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [character(name="avg_141_nights_1#1$1",fadetime=1)] [Delay(TIME=1)] [name="夜烟"]一家、两家、三家...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]七只、八只、九只...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]你猜猜,这片感染者区里,一共有几家酒馆,几只流浪猫? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]我数得很清楚喔,一共有八家酒馆,三十二只流浪猫。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]每家酒馆可以分到四只猫咪,每只猫咪都可以分到新鲜的鳞。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]有没有算过,自己已经走过了多少个城市,去过几个感染者聚集区? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]我记得,是五个城市,八个感染者聚集区,十七次越狱。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]走过这么多城市,卡拉顿城算得上是相当有趣的一个地方了。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]所有人都是一样,天亮了就去赚钱,天黑了就去喝酒。眼睛闭上的时候就绝不会为第二天的事担忧。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"]感染者,普通人,又有什么区别呢? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]说不定哪一天,“轰隆”一声,整个卡拉顿港区全部掉进海里,就全都结束啦~ [character(name="avg_141_nights_1#1$1")] [name="夜烟"]所以,如果要挑一个葬身之地的话,这倒是个不错的地方。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]在一个可以俯视整个卡拉顿城的地方,全身变成一整块石头,然后,“嘭”的一下。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]什么都不留下,谁也不知道——但还是要找个远些的地方,免得粉尘随风飘过去。 [character(name="avg_141_nights_1#3$1")] [name="夜烟"]身体里的那些石头似乎平静下来了...... [character(name="avg_141_nights_1#3$1")] [name="夜烟"]看来还不是时候,至少不是今天。 [character(name="avg_141_nights_1#8$1")] [name="夜烟"]在那一天来临之前,还是要先考虑一下明天该上哪玩才行。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]呀,不知不觉,天都已经亮了。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]早安,维多利亚,早上好,卡拉顿城。 [character(name="avg_141_nights_1#8$1")] [name="夜烟"]那么今天,哪户幸运人家会受到猫猫的眷顾呢? [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="25_mini02_victoria_street_n",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] 1097年11月23日 10:14 P.M. [dialog] [character(name="avg_141_nights_1#1$1",fadetime=1.5)] [delay(time=2)] [name="夜烟"]这边的建筑物,一直没有人住啊......是因为靠近废弃城区吗? [name="夜烟"]旧仓库......嗯...... [name="夜烟"]说不定有什么能用的东西呢? [character(name="avg_141_nights_1#8$1")] [name="夜烟"]进去看看吧~ [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character] [delay(time=1)] [Background(image="bg_warehouse",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlayMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Delay(time=1)] [character(name="avg_141_nights_1#1$1")] [name="夜烟"]食物......这种地方也不会有食物吧。 [name="夜烟"]会有什么值钱的东西吗? [name="夜烟"]好多灰尘,难闻的机油味,也没有什么可爱的东西...... [name="夜烟"]这个花瓶倒是挺漂亮—— [dialog] [character] [name="???"]别乱动那些东西。 [character(name="avg_141_nights_1#5$1")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="夜烟"](?!) [dialog] [character] [name="???"]我就不明白了,不就是绑架几个感染者和一个老头子吗,至于这么兴师动众的...... [name="???"]闭嘴,拿钱办事,多的别问。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"](呼......) [dialog] [character] [name="???"]......武器清点好了吗? [name="???"]没问题,对付那个糟老头子议员可太绰绰有余了。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"](武器?议员?无聊的东西......) [dialog] [character] [name="???"]还是不能大意,我可不太相信那几个雇来的打手。 [name="???"]爆炸物呢?那些源石炸弹我们不用管了? [name="???"]爆炸物的事情有其他人操心,我们俩就不管了。 [name="???"]我们准备好武器和施术单元就行,三个小时以后会有人来推进工作的。 [name="???"]然后咱们在沸区等他们事成来接头就行。 [dialog] [PlaySound(key="$bottlebroken",volume=0.4)] [delay(time=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="???"]什么人?! [dialog] [playsound(key="$d_gen_walk_n")] [Character(name="avg_npc_031",name2="avg_npc_031",fadetime=0.7)] [delay(time=1)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]听到了吗? [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]怪了......我明明锁好门了啊。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]我听得很清楚,有人进来了。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]人,哪有人? [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]这么小的房间哪藏得下一个人,大概是只猫吧。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]说得对,的确有只不知死活的猫。 [dialog] [delay(time=1)] [PlaySound(key="$e_atk_arrow_h", volume=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="魁梧的黑衣人"]让我看看,是哪只小猫咪闯进了她不该来的地方? [dialog] [character] [delay(time=0.51)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [character(name="avg_141_nights_1#1$1",fadetime=0.7)] [delay(time=0.7)] [name="夜烟"]喂喂,能不能不要这么小气,让路过的流浪猫借宿一下也不行? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]...... [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]...... [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]什么人? [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]感染者?你可真会挑时间。 [character(name="avg_141_nights_1#4$1")] [name="夜烟"]都说了,我只是路过的流浪猫喔。不小心才跑到这里的。 [character(name="avg_141_nights_1#6$1")] [name="夜烟"]如果赔给你们一个花瓶的话,二位能不能当作无事发生呢? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]......我没兴趣问你听到了什么,也不管你是不是真的只是误打误撞才来到这。既然被我们发现了,就别想活着离开。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]去死吧。 [Dialog] [character] [PlaySound(key="$e_atk_arrow_h", volume=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.2, block=true)] [character(name="avg_141_nights_1#1$1")] [characteraction(name="middle", type="jump", xpos=-50, power=0, times=1, fadetime=0.4,block=true)] [characteraction(name="middle", type="jump", xpos=50, power=0, times=1, fadetime=0.1,block=true)] [character(name="avg_141_nights_1#1$1")] [delay(time=1)] [name="夜烟"]你们难道没有听过一句话,“不能伤害猫,好运会跑掉”? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]没射中? [dialog] [character] [character(name="avg_141_nights_1#1$1")] [dialog] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$b_char_defboost")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.3, block=true)] [delay(time=0.51)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1.6)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]还有能力反击......这黑雾到底是什么东西—— [character(name="avg_141_nights_1#8$1")] [name="夜烟"]呵呵,别这么着急嘛。不如再给你们猜一个谜语好了。 [character(name="avg_141_nights_1#8$1")] [name="夜烟"]“为什么石头像烟花?” [dialog] [character(fadetime=1)] [delay(time=1)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]别想逃! [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Delay(time=2)] [PlaySound(key="$d_avg_doorbreak", volume=0.8)] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=20, randomness=70, fadeout=true, block=false)] [Background(image="bg_ltroom",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_141_nights_1#3$1")] [name="夜烟"]逃到这,总可以避一会儿了吧...... [character(name="avg_141_nights_1#10$1")] [name="夜烟"]呃......贵族的房间,总是有种让人想吐的味道。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"]肩膀......那个凶巴巴的家伙,射得还挺准的...... [character(name="avg_141_nights_1#10$1")] [name="夜烟"]还好,应该没伤到骨头...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"](握住箭杆) [dialog] [character] [name="年迈的贵族"]请问......这位小姐?您是? [character(name="avg_141_nights_1#4$1")] [PlaySound(key="$p_atk_lasergun_n",volume=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="夜烟"]?! [character(name="avg_141_nights_1#4$1")] [name="夜烟"]不许动! [dialog] [character] [name="年迈的贵族"]啊—— [character(name="avg_141_nights_1#4$1")] [name="夜烟"]嘘!别出声!我不想杀你,只是借你这躲一会儿。 [character(name="avg_141_nights_1#4$1")] [name="夜烟"]你最好配合一点,要是不老实,我就把这支箭—— [dialog] [character] [name="年迈的贵族"]冷静一点,小姐,不要紧张。 [name="年迈的贵族"]您......您看起来受伤了,您需要帮助吗? [character(name="avg_141_nights_1#4$1")] [name="夜烟"]你别过来! [dialog] [character] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1.6)] 源石技艺产生的黑烟弥漫在屋内,老人向后退了一步,却跌倒在地上。 [dialog] [PlaySound(key="$d_avg_knockdoorfast", volume=0.4)] [delay(time=1)] [name="仆人"]老爷?有事吗? [character(name="avg_141_nights_1#4$1")] [name="夜烟"](紧张) [dialog] [character] [name="年迈的贵族"]我没事。 [name="年迈的贵族"]......我在写议案,天亮之前不要来打扰我。 [name="仆人"]好的老爷。 [dialog] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [delay(time=2)] [character(name="avg_141_nights_1#2$1")] [name="夜烟"]...... [dialog] [character] [name="年迈的贵族"]这位,女士......咳......咳...... [name="年迈的贵族"]我没猜错的话,您应该是感染者对吧? [name="年迈的贵族"]不要紧张......我不会伤害您...... [name="年迈的贵族"]我...... 年迈的萨弗拉贵族突然捂住了心脏,发出了痛苦的声音。 [character(name="avg_141_nights_1#5$1")] [name="夜烟"]......你怎么了?我只是用源石技艺吓唬你一下。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]唉......这下麻烦了。 [character(name="avg_141_nights_1#4$1")] [name="夜烟"]来人啊!有人倒下了! [character(name="avg_141_nights_1#2$1")] [name="夜烟"](唉,该走了......) [Dialog] [delay(time=0.7)] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=-300, fadetime=2,block=false)] [Character(fadetime=0.5)] [delay(time=2)] [PlaySound(key="$dooropenquite")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [name="仆人"]怎么了老爷?刚才那个女孩子的声音...... [name="仆人"]昂斯特老爷!你怎么了!! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="25_mini02_victoria_street_n",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$chasing_intro", key="$chasing_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]现在怎么办?咱们为什么不冲进去? [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]你傻啊?你也不看看这屋子是什么人住的! [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]这是那个昂斯特议员的宅子! [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]议员?那些贵族老爷的家?在这种地方? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]怎么还有议员的宅子修在靠近感染者社区的地方?而且这也太小了吧。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]好了你闭嘴吧。咱们得想想别的办法。 [dialog] [character] [PlaySound(key="$bottlebroken",volume=0.4)] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=20, randomness=70, fadeout=true, block=false)] [Delay(time=0.51)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]她在那边! [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]跑出来了?那还省事了! [dialog] [PlaySound(key="$rungeneral", volume=1)] [Character(name="char_empty")] [characteraction(name="middle", type="move", xpos=50, fadetime=0.5, block=true)] [delay(time=0.51)] [characteraction(name="middle", type="move", xpos=-50, fadetime=0.5, block=false)] [Character(name="avg_141_nights_1#1$1")] [name="夜烟"]你们两个......好烦啊...... [dialog] [delay(time=0.6)] [characteraction(name="middle", type="move", xpos=-50, fadetime=0.5, block=false)] [Character(name="char_empty")] [delay(time=1)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]别想跑! [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]追! [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]她中了一箭,应该跑不远才对。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]但要小心她的源石技艺。不确定有没有杀伤力,但是能迷惑感知。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]她到底有什么本事—— [dialog] [character] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1.6)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]又平地起雾了?是她在施术! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [character] [delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [Character(name="avg_npc_031",name2="avg_npc_031",fadetime=1.5)] [PlaySound(key="$rungeneral", volume=0.9)] [delay(time=2)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]她躲进去了。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]“绿意火花”......这是酒吧?看着不太像。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]这边的房屋构造应该都是一样的,这些老房子除了正门没有别的出口,她逃不了了。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]慢着,先别急。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]那个菲林的源石技艺很厉害,小心那股黑烟。想抓她太难了,要打到也不容易。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]我们没那么多时间陪她耗着。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]那些燃烧弹你还带着吗? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]你要把这儿烧了? [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]这地方房屋这么密集,你确定? [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]不用犹豫,感染者的死活没人在乎。就算事情闹大了,对我们也是障眼的好事。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]别管那么多了,动作快。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]这事情不能有任何差错,不能留活口。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]......明白。 [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$firestorm", volume=1)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=0.4)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2.5)] [character(name="avg_141_nights_1#2$1")] [name="夜烟"]咳......咳咳...... [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="25_mini02_victoria_street_n",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]差不多了,撤。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]*粗口*,就为这个矿石病垃圾,费老子一晚上的工夫...... [Character(name="avg_npc_031",name2="avg_npc_031",focus=1)] [name="魁梧的黑衣人"]听说感染者死后会化成灰炸开?我还从来没有亲眼见过。 [Character(name="avg_npc_031",name2="avg_npc_031",focus=2)] [name="鬼祟的黑衣人"]别多事,快走。 [dialog] [PlaySound(key="$rungeneral", volume=0.6)] [Character(fadetime=1)] [Delay(time=2)] [playsound(key="$d_gen_walk_n")] [character(name="avg_141_nights_1#2$1",fadetime=1.5)] [delay(time=2)] [name="夜烟"]想要抓住猫猫......得再聪明一点...... [name="夜烟"]听好了......才不是被你们逼入绝境的......这是我自己...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_indoor_u",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] 1097年11月26日 9:27 A.M. 刺痛。 肺在痛,胃在痛,肝也在痛。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]普通的止痛药......已经没用了。 病痛缠身的菲林女孩透过废旧房屋的窗户看向天空。 浓雾笼罩了卡拉顿城,甚至看不到太阳的光亮。 从灰山地到多伦郡,从开夏郡再到卡拉顿。 一路逃跑,一路漂泊,同伴一个接着一个逝去。 走得越远,失去的越多。 浮萍总有沉落之池。 猫猫,已经累了。 [character(name="avg_npc_045_nn_1")] [name="感染者少女"]女巫姐姐,你还好吗? [character(name="avg_141_nights_1#2$1")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="夜烟"]咳......咳...... [character(name="avg_npc_045_nn_1")] [name="感染者少女"]女巫姐姐,那是血吗? [character(name="avg_141_nights_1#2$1")] [name="夜烟"]果然......已经到极限了啊。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]小敏,我给你一些东西...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]认得这些硬币的面值吗? [character(name="avg_npc_045_nn_1")] [name="感染者少女"]认得...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]每天拿一个,可以去威纶奶奶那边换点吃的。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]还有这个。 菲林女巫掏出一个黑色的帆布宽檐帽子和一枚精致的戒指。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"](唉,女巫的仪式......现在也没什么意义了。) [character(name="avg_141_nights_1#3$1")] [name="夜烟"]我是巫女林的第一百一十三位女巫,夜烟...... [character(name="avg_141_nights_1#3$1")] [name="夜烟"]灰山地的先贤见证一切。 [character(name="avg_141_nights_1#3$1")] [name="夜烟"]见证一位新人的加入...... [character(name="avg_141_nights_1#3$1")] [name="夜烟"]见证一个新的灵魂...... [character(name="avg_npc_045_nn_1")] [name="感染者少女"]嗯? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]还记得你之前问我的那件事吗? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]你现在已经是个女巫了。 [character(name="avg_npc_045_nn_1")] [name="感染者少女"]真的吗?我也可以使用源石技艺了? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]认真听我说,你本来就可以使用源石技艺,你很有天分。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]但是以后使用源石技艺,要好好用这个戒指,像我之前教你的那样,没有这个戒指,就不准使用源石技艺,明白吗? [character(name="avg_npc_045_nn_1")] [name="感染者少女"]明白...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]还有,只允许对坏人使用源石技艺哦,还记得怎么区分坏人吧? [character(name="avg_npc_045_nn_1")] [name="感染者少女"]记得! [character(name="avg_141_nights_1#1$1")] [name="夜烟"]那就好...... 菲林女巫站了起来,晃晃悠悠地向门口走去。 [character(name="avg_npc_045_nn_1")] [name="感染者少女"]女巫姐姐?你要走了? [character(name="avg_141_nights_1#9$1")] [name="夜烟"]是啊......我该走了...... [dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_indoor_1",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] 1097年11月27日 3:47 A.M. 卡拉顿城的边缘废弃城区,这个城市最安静的区域。 数年前自然灾害席卷了卡拉顿城之后,这片年久失修的地块被迁移到了城市的边缘。 摇摇欲坠的楼房与彻底损坏的地面结构,见证了卡拉顿的历史。 站在废区的高楼上,远处是一望无际的荒地。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]如果要挑一个葬身之地的话,这倒是个有趣的地方。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]早就料到了会有这一天,也不能说是“没想到会来得这么快”。 [dialog] [character] [musicvolume(volume=0, fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 菲林女巫靠坐在墙角,闭上了眼睛。 矿石病病灶的刺痛感已经逐渐淡去,身体也越来越沉重。 回忆如同走马灯一样,浮现在她的脑海。 曾经的女巫同伴们,那位慈祥的大女巫格兰特,维多利亚军人的火炮点燃巫女林的那个夜晚。 在荒地与城市间漂泊,不得已以盗窃为生的日子,那些不公的迫害。 已经不再重要了。 一切就要结束了。 [dialog] [delay(time=1)] 然而她的耳边,却传来了阵阵啜泣声。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_indoor_1",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [character(name="avg_141_nights_1#1$1")] [name="夜烟"]怎么到最后关头,还有人打搅...... [character(name="avg_141_nights_1#5$1")] [name="夜烟"]这种地方还有人啊。 追随着传到耳边的声音,夜烟来到了废楼的另一个区域。 在她的眼前,有一个菲林女孩正颤颤巍巍地站在废弃高楼的窗边。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]......唉。 [dialog] [character] [name="苏茜"](啜泣) [name="苏茜"]对不起......对不起,妈妈......对不起...... [name="苏茜"]我已经......不知道该怎么办了。 带着无助与绝望的表情,菲林女孩在废弃建筑的边缘摇摇欲坠。 [dialog] [character] [delay(time=0.7)] [name="夜烟"]你这样很危险哦。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]哎呀! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [dialog] [character(name="avg_377_gdglow_1#7$1",fadetime=0.7)] [delay(time=0.7)] [name="苏茜"]你......你是谁......? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]我是谁不重要哦。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]不过在你要跳下去之前,我得告诉你几件事。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]跳下去的话,真的会摔得很难看哦,我实在是不推荐你做这种事。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]等明天你的朋友看到你的时候,他们会很痛苦吧。 [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]......朋友......夏栎姐...... 啜泣的女孩犹豫着,离开了窗边。 [character(name="avg_141_nights_1#6$1")] [name="夜烟"]这就对啦! [character(name="avg_141_nights_1#1$1")] [name="夜烟"]我该怎么称呼你呢,小猫猫? [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]......苏茜......苏茜·格里特。 [character(name="avg_141_nights_1#6$1")] [name="夜烟"]这个名字挺好听的。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]你叫我夜烟就可以了。 [character(name="avg_377_gdglow_1#1$1")] [name="苏茜"]夜烟......小姐...... [character(name="avg_377_gdglow_1#2$1")] [name="苏茜"]夜烟小姐......这么晚了,为什么在这里? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]我还要问你呢,这儿可是我专属的秘密据点,你是怎么发现的? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]算啦,我也可以特别允许可爱的猫猫来这里玩哦,但用来跳楼可不行。 [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]呜......呜呜...... [character(name="avg_141_nights_1#9$1")] [name="夜烟"]欸欸,你哭什么呀? [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]......不......我...... [character(name="avg_141_nights_1#10$1")] [name="夜烟"]唉......算了,想哭就哭吧,没人会听到,所以也不用憋着。 [character(name="avg_141_nights_1#10$1")] [name="夜烟"]反正这里也没人——虽然这儿也没有酒,要是有酒就更好了。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"]不过我正好还有点时间,来聊聊吧。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]为什么要干这种傻事呢? [character(name="avg_377_gdglow_1#1$1")] [name="苏茜"]我...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]我......有一个许多年的梦想...... [character(name="avg_141_nights_1#11$1")] [name="夜烟"]一个许多年的梦想?那听起来挺好啊。 [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]我......我为这个梦想努力了许多年...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]我觉得,那就是我生命的全部意义了。 [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]直到前几天,一转眼,什么都没有了......都被别人毁掉了...... [character(name="avg_377_gdglow_1#6$1")] [name="苏茜"]我甚至不知道为什么...... [character(name="avg_377_gdglow_1#6$1")] [name="苏茜"]什么都没剩下......全都...... [character(name="avg_377_gdglow_1#6$1")] [name="苏茜"]感染者的生命又能有几年...... [character(name="avg_141_nights_1#9$1")] [name="夜烟"]被别人毁掉了啊...... [character(name="avg_141_nights_1#9$1")] [name="夜烟"]所以你想到的第一件事情就是毁灭自己? [character(name="avg_141_nights_1#10$1")] [name="夜烟"]这不是很奇怪嘛。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]啊......啊?你在说什么? [character(name="avg_141_nights_1#3$1")] [name="夜烟"]是你自己说的呀。你的人生意义,你美好的梦想都被别人毁掉了,那你在做什么呢?把最后剩下的一点东西也毁掉吗? [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]不......不是这样...... [character(name="avg_141_nights_1#6$1")] [name="夜烟"]把手伸过来,让我看看。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]哎,哎——你要干什么? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]没有结晶......感染程度算不上重吧? [character(name="avg_377_gdglow_1#5$1")] [multiline(name="苏茜")] 我、我也不太清楚...... [character(name="avg_377_gdglow_1#4$1")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [multiline(name="苏茜",delay=0.02)] 哎呀,干嘛敲我脑袋! [character(name="avg_141_nights_1#8$1")] [name="夜烟"]对不聪明的小猫就应该敲敲脑袋让她清醒过来。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]——! [character(name="avg_141_nights_1#2$1")] [name="夜烟"]为了梦想活着......对于感染者来说真是奢侈的想法啊。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]那么多人浑浑噩噩地活着,混吃等死。 [character(name="avg_141_nights_1#9$1")] [name="夜烟"]“反正大家都活不久,目标和理想什么的,何必要活得那么累呢?” [character(name="avg_141_nights_1#9$1")] [name="夜烟"]但是你选择了为一个梦想而活着,很了不起哦,像你这样的人可太少见了。 [character(name="avg_141_nights_1#10$1")] [name="夜烟"]但是你看......你只要还活着,办法总会有的。 [character(name="avg_141_nights_1#2$1")] [name="夜烟"]你的时间比你想的要多得多,不像......我跑题了。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]如果就这么放弃了,那就太遗憾啦。 [character(name="avg_377_gdglow_1#1$1")] [name="苏茜"]......可是我又能做什么呢...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]像你这么可爱的猫猫,朋友一定很多吧。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]为什么不去找你的朋友们聊一聊呢?一个人蹲在这里瞎想可是一点好处都没有哦。 [character(name="avg_141_nights_1#8$1")] [name="夜烟"]如果什么东西丢了,就找回来,被别人抢走了,就想办法抢回来。 [character(name="avg_141_nights_1#8$1")] [name="夜烟"]就这么放弃了,可就什么都没有咯? [character(name="avg_141_nights_1#1$1")] [name="夜烟"]那些坏人会笑得更开心,这样对自己也不公平吧。 [character(name="avg_141_nights_1#6$1")] [name="夜烟"]那些毁掉你梦想的坏家伙,他们才应该被丢到楼下去,不是吗? [dialog] [character] 年轻的菲林犹豫地看向窗边,她的脸上充斥着无奈。在这个破旧漆黑的废楼中,时间缓慢地流逝着。 在一阵沉默与思考后,她长叹了一口气,露出了疲惫的笑容,似乎放下了一些精神上的重担。 [character(name="avg_377_gdglow_1#2$1")] [name="苏茜"]......你说得对...... [character(name="avg_141_nights_1#1$1")] [name="夜烟"]如果还有什么难过的地方,那就大声喊出来吧,反正这里也没什么人。 [character(name="avg_377_gdglow_1#1$1")] [name="苏茜"]不......不用了......谢谢你...... [character(name="avg_141_nights_1#6$1")] [name="夜烟"]这就对了嘛。 [character(name="avg_141_nights_1#1$1")] [name="夜烟"]以前大女巫说过,只要还能看到明天的太阳,一切就还都有希望。 [character(name="avg_141_nights_1#3$1")] [name="夜烟"]至少......还有......明...... [Dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=2,block=true)] [character(fadetime=0.5)] [delay(time=2)] [dialog] [character] [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]欸,欸欸!夜烟小姐!你怎么了? [character(name="avg_377_gdglow_1#4$1",focus=-1)] [name="夜烟"]小心......别靠近我...... [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]夜烟小姐!你怎么了? [character(name="avg_377_gdglow_1#4$1",focus=-1)] [name="夜烟"]你......快走...... [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]怎么回事,身上怎么这么烫? [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]振作一点!醒醒! [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]来人啊!救命! [Dialog] [musicvolume(volume=0.2, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="25_mini02_victoria_street_n",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_377_gdglow_1#1$1")] [name="苏茜"]夜烟小姐......你坚持一下,我们,马上就到城区了...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]我......我要背不动你了...... [character(name="avg_377_gdglow_1#6$1")] [name="苏茜"]不,不是说夜烟小姐太重了,一点也不重,是我力气太小了...... 背上的女孩,气息越来越弱。 她能感觉到,一个鲜活的生命正在淡去。 一种潮湿且温暖的触感从背上传来,逐渐扩散。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]这是什么......这是...... [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]这是......血? 暗红色的鲜血从少女的口鼻中渗出,滴落在地面上。 她明白这代表着什么,每个感染者都明白。 [character(name="avg_377_gdglow_1#4$1")] [name="苏茜"]不要......不要......不要...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]夜烟小姐......不要......求求你...... [dialog] [character] 从五年前离开家乡起,她已经不止一次目睹过感染者的离去。 伴随着每一次身边熟知的人消逝,她对死亡的感知也更加麻木。 每个感染者都要面对这样的命运。 但是这一次,不知道为什么,她不愿意承受目睹眼前生命消逝的痛苦。 [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]求求你!夜烟小姐......求求你......不要...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]坚持住......我们就快到...... [dialog] [character] 她让背上的女孩平躺在地上,想要减少她的痛苦。 她紧紧地握着眼前这位女孩的手,她尝试去擦拭对方脸上的血迹。 她徒劳地努力着,她尝试阻止死亡的来临。 然而在迫近的死亡面前,这一切都显得没有意义。 [character(name="avg_377_gdglow_1#7$1")] [name="苏茜"]救命......救命啊!!! [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]不管是谁......求求你...... [character(name="avg_377_gdglow_1#5$1")] [name="苏茜"]帮帮我...... [character(name="avg_377_gdglow_1#6$1")] [name="苏茜"]帮帮我...... [dialog] [character] 低声的哭喊穿过了空旷的夜空,回荡在无人的废弃街区。 远处,一阵缓慢的脚步声传来。 [dialog] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_328_1#1$1",fadetime=1.5)] [delay(time=2)] [name="雷德"]......苏茜小姐?你怎么在这里? [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]